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Belgeran
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Posted: Mon 20 Jun, 2011 - 1:17 am |
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Joined: Thu 17 Feb, 2011 - 1:31 am Posts: 2301 Location: Colorado
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To solve the problem of soon to be banned users escaping the jail, if jail could when jailing a user it will also do the /freeze command when doing /jail. or have the command just be /jail [name] freeze. Hopefully you know what i mean
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Zion Fox
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Posted: Mon 20 Jun, 2011 - 7:51 am |
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Joined: Wed 15 Dec, 2010 - 9:06 am Posts: 1769 Location: Surrey, England
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The only problem with that is that some servers may not have a jail, so it'd just end up locking them in place, which could be in someones build, where they start complaining and wanting them to leave, but them being unable to.
Jailed users cannot perform any commands, and they cannot build or destroy anything, so them 'breaking out of jail' is no problem at all. However, I will be implimenting a /move [name] jail command (similar to /move [name] spawn) if the map has a jail point, for if users break out.
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Melancholia
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Posted: Mon 20 Jun, 2011 - 4:17 pm |
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Joined: Sun 10 Apr, 2011 - 1:13 am Posts: 1743 Location: Maidenhead, UK
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Yeah, but some people can still use noclip, even of it was removed on this server :/
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Belgeran
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Posted: Mon 20 Jun, 2011 - 4:33 pm |
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Joined: Thu 17 Feb, 2011 - 1:31 am Posts: 2301 Location: Colorado
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ah k i was just throwing that out there, and besides the op team is quick with the removal of griefers if i could say so myself
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