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PostPosted: Mon 19 Mar, 2012 - 5:36 pm 
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I've been spending the past few days on Second Life, building a house for me and Chris to relax with friends and somewhere to call our own. Here are a few images. ^^

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Our Zen Garden, outside the house, equipped with a hot tub. ^_^
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PostPosted: Mon 19 Mar, 2012 - 5:55 pm 
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Looks awesome :D


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PostPosted: Mon 19 Mar, 2012 - 5:57 pm 
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cool! :D

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PostPosted: Mon 19 Mar, 2012 - 7:56 pm 
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Awesome house! ^^

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PostPosted: Mon 19 Mar, 2012 - 8:04 pm 
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Yeah, I saw him making a few adjustments to it, I can't imagine how much time it took to get that all done xD

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PostPosted: Tue 20 Mar, 2012 - 11:03 pm 
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wow that house is ...wait for it.....wait for it... FOXY

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PostPosted: Wed 21 Mar, 2012 - 7:45 am 
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Loving the exterior, especially the garden. The interior does look quite Asian and great for relaxing during a break of the sort ^.^


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PostPosted: Wed 21 Mar, 2012 - 4:18 pm 
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*agrees with chris, especially about the garden* i couldnt have done it better myself ^^ me gusta

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PostPosted: Wed 21 Mar, 2012 - 8:16 pm 
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the texturing is a bit bad but that's probably the game's fault but the building looks quite fine :D

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PostPosted: Wed 21 Mar, 2012 - 8:40 pm 
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Where is it bad? o.o


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PostPosted: Wed 21 Mar, 2012 - 10:18 pm 
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the organic textures lack bump mapping or much of it but the rock textures are good, the wood texture in the 3rd picture doesn't look quite like wood and looks 2D, the shingles on the roof are stretched on the edges and don't have much bump mapping, and the mountain in the back looks obviously flat d:

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PostPosted: Thu 22 Mar, 2012 - 4:51 am 
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I see most of this is due to bump mapping? Second Life doesn't really support bump mapping very well, and doesn't allow you to use custom bump maps. For the wood in the third picture, I imagine you mean the lattaces? If so, I can't modify those due to being created by someone else. I am planning to replace them with my own. The mountain range in the background is actually a 3D sculpt map, not a skybox, etc. The texture quality is poor though, so that's why it may look flat. The shingles on the roof actually look quite good I think. I took a fair bit of time lining the corners up correctly. ^^


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PostPosted: Thu 22 Mar, 2012 - 10:43 pm 
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aaaah okie. How long has this project been in development?

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PostPosted: Fri 23 Mar, 2012 - 10:16 am 
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Around 36 hours. This build is the third instance, the ones before it being scrapped due to using too many resources.


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PostPosted: Tue 27 Mar, 2012 - 9:26 pm 
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I know I'm a little late, but i like it :D

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PostPosted: Wed 18 Apr, 2012 - 12:41 am 
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hmm needs some ponies

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PostPosted: Wed 18 Apr, 2012 - 12:45 am 
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For the first time today I actually looked at Zion's siggy closely:P I never really noticed the old spawn in the back lol.

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PostPosted: Thu 24 May, 2012 - 4:47 am 
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Looked at Zion's sig and apparently, he has a custom textures for classic.
I tried to do that, but it made MC Classic look worse D:

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^ All credit is given to Belg for one heck of a sig :3
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TEAM RED
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PostPosted: Tue 29 Mar, 2016 - 10:16 pm 
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That's a very nice house you have there Zion.

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PostPosted: Wed 30 Mar, 2016 - 3:06 pm 
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It doesn't exist anymore. I tore it down after we split. :>


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PostPosted: Mon 21 Jan, 2019 - 8:17 pm 
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Wait you guys broke up?!

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