Hawknet Computing
http://forums.hawkserv.co.uk/

tekkit server?
http://forums.hawkserv.co.uk/viewtopic.php?f=25&t=2142
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Author:  jables225 [ Thu 02 Aug, 2012 - 12:31 am ]
Post subject:  tekkit server?

I was just wondering if there was any possibility of a hawknet tekkit server, I recently got technic launcher and I really like it. The only problem is, will it cost? as I don't want Zion and folk paying too much money. XD

thanks

jables225

Author:  Melancholia [ Thu 02 Aug, 2012 - 12:50 am ]
Post subject:  Re: tekkit server?

I wanted a Tekkit server for ages. Mostly because for me, quarries are the best method of mining, and doing it manually, is a lot of effort.

Author:  jables225 [ Thu 02 Aug, 2012 - 1:27 am ]
Post subject:  Re: tekkit server?

i agree, but i prefer miners to quarries XD

Author:  Belgeran [ Thu 02 Aug, 2012 - 5:03 am ]
Post subject:  Re: tekkit server?

it would require everyone to install the mod. As not everyone has administrative control over their computers they might not be able to download and install 7zip or winRar to install the mod, thus limiting the amount of users to those who can, and even then to those who could successfully install the mod.

Author:  Melancholia [ Thu 02 Aug, 2012 - 2:31 pm ]
Post subject:  Re: tekkit server?

Not everyone from Hawknet would have to be on this server. It's very unlikely that people are not able to install the mod.

Author:  Zion Fox [ Thu 02 Aug, 2012 - 4:20 pm ]
Post subject:  Re: tekkit server?

It depends on how many actually want to play on a tekkit server, and weather they'll still visit the main server. Dedicating resources to a server that will become overused or underused is not really logical. D:

Author:  jables225 [ Fri 03 Aug, 2012 - 11:34 am ]
Post subject:  Re: tekkit server?

Mmmm, i see your logic zion :)

Author:  ohnoooew [ Tue 07 Aug, 2012 - 2:28 am ]
Post subject:  Re: tekkit server?

Personally i think this is a great idea, but also agree with Zion in that we do need to see how many people are interested in this first ^^

Author:  Walrus [ Wed 08 Aug, 2012 - 8:03 am ]
Post subject:  Re: tekkit server?

I give it two tusks up :=

Author:  Zion Fox [ Wed 08 Aug, 2012 - 12:01 pm ]
Post subject:  Re: tekkit server?

Sounds painful, Upside-down walrus.

Opened a 14 day vote, please cast it. :3

Author:  ohnoooew [ Sat 11 Aug, 2012 - 4:22 am ]
Post subject:  Re: tekkit server?

Belgeran wrote:
it would require everyone to install the mod. As not everyone has administrative control over their computers they might not be able to download and install 7zip or winRar to install the mod, thus limiting the amount of users to those who can, and even then to those who could successfully install the mod.


Not true Belg. You can download the Mod without 7zip or WinRaw by going to http://www.technicpack.net/tekkit and installing it from there. From there on it acts Like normal Minecraft.

Author:  Zion Fox [ Sat 11 Aug, 2012 - 4:36 am ]
Post subject:  Re: tekkit server?

Well, the vote has another 11 days to run. Try to get as many people in the community who play SMP to cast their vote, and if it passes, we'll do a test run.

Tekkit for both the client, and server, will need to be updated for 1.3.1, as well as the required plugins of Essentials, LogBlock, and LWC or Lockette. These plugins must also be fully compatible with the modification (IE: LogBlock must be able to identify and record changes to custom blocks, LWC/Lockette must be able to secure custom storage containers/switches, Essentials must be able to /give custom blocks (easy enough to do manually given a list of names and ID's)). If you could research into this, it would be highly advantageous. ^^

Author:  Walrus [ Mon 13 Aug, 2012 - 5:24 am ]
Post subject:  Re: tekkit server?

Ok here my little help on this cause....

LWC - Compatible
- Supports is at 4.0.9 but blocks have to be added to the core.yml.

LogBlock - Compatible
- Shows in the Log as X [item.id]. Witch may or may not be an issue.

Essentials - N/A
-Sadly I did not go 3 for 3 and could not find any information on this.

Author:  Belgeran [ Mon 13 Aug, 2012 - 5:46 pm ]
Post subject:  Re: tekkit server?

also need PEX

Author:  Zion Fox [ Mon 13 Aug, 2012 - 8:29 pm ]
Post subject:  Re: tekkit server?

PEX is compatible with any serverside mods, since it only gives or denies permission to commands.

Author:  Satan360100 [ Sat 01 Sep, 2012 - 8:20 pm ]
Post subject:  Re: tekkit server?

So do we have a verdict on this?

Author:  Zion Fox [ Sun 02 Sep, 2012 - 5:42 pm ]
Post subject:  Re: tekkit server?

I will look into the available resources for Tekkit. Do bare in mind that we'd be waiting a lot longer than normal after each update if it gains popularity.

Author:  Satan360100 [ Sun 02 Sep, 2012 - 6:17 pm ]
Post subject:  Re: tekkit server?

Indeed. Well all we can really ask you to do is look into it.

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