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 Post subject: HawkServ v67.5 Updates
PostPosted: Mon 17 Oct, 2011 - 1:43 am 
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Here's a list of the updates to HawkServ v67.5, with their level of completion :3

HawkServ Version 67.5 Changes:

ADD: Cuboid/Line/Spheroid/Megaboid and block types are now stored in logs
ADD: Aborted megaboids are now logged
ADD: /gun and /missile hits that 'kill' people are now logged
ADD: /gun and /missile hits that damage the map are now logged
ADD: "slab", "step", "double_slab" and "double_step" alises for the stair and double_stair blocks
ADD: /save del - delets a backup restore file from the server
ADD: $players identifier to show a number of all the players that have joined the server
ADD: $banned identifier to show a number of all the banned players
ADD: (leftarrow), (snote) and (dnote) emoticons
ADD: Heartbeat now goes to the new HawkServ.co.uk website
ADD: Updated the update system to the new domain
ADD: Setblocks can now be used for offline players
ADD: Console chat and commands are now logged
ADD: Internal function Player.SendLevelMOTD() to separate SendUserMOTD's and SendLevelMOTD's for commands
ADD: Setting a users rank now adds the group colour as their name and title colours in the database
ADD: /players no longer lists ranks with no users logged in
ADD: Properties button to allow or disallow operators to connect to full servers
ADD: '/gr' shortcut for /getrank
ADD: Unhardcoded /getrank strings, they can now be added in the properties window rank tab
ADD: WoM-Direct ability - Allows server to appear at the top of the WoM server list, and users connect when minecraft.net is offline
ADD: Admin chat, with the /adminchat or /ac command or the '=' prefix
ADD: Shortcut /oc for the /opchat command



FIX: Correction with the help string of /megaboid
FIX: Tidied up the Properties Window layout
FIX: Tidied up the Ranks Window layout
FIX: Tidied up the /players response
FIX: Gramatical error in /missile
FIX: Gramatical error in /players
FIX: Server names of exsessive length crashes servers - limited to 64 characters
FIX: Uppercase colour codes crashing clients
FIX: Multiple title colours overriding rank colours
FIX: Fixed the character limits in rank text boxes
FIX: Decreased the heartbeat interval
FIX: Hiding yourself when /hiding someone else
FIX: Added puctuation to the /opchat strings


    Key:
  • Complete and working
  • Not yet attempted
  • Needs testing
  • Needs fixing

Once all of these are green, HawkServ 67.5 will be updated on the public server, with all these features. :3


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PostPosted: Mon 17 Oct, 2011 - 3:52 pm 
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Awesomesauce! But I dont understand that...

"FIX: Server names of exsessive length crashes servers"

Did it actually crash the server when people with Long Usernames come Online? o_O


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PostPosted: Mon 17 Oct, 2011 - 8:21 pm 
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No, player names are limited to 16 characters, and the server checks that when they login. It also checks against a series of allowed characters, and kicks the user if any of them are breached.

That issue is a suggestion KsiSniper told me about that happens with MCStorm. Aparently if the server name is too long, it crashes the server. So I'll test it with HawkServ and if the same happens, will apply a character limit to its name.


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PostPosted: Mon 17 Oct, 2011 - 10:06 pm 
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It also happened with MCForge and they didn't even know about it until I asked them. I still don't think they know about it :D I guess it crashes the server in a way. The console keeps opening and closing until you can catch the button to close it. :P

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PostPosted: Tue 18 Oct, 2011 - 4:05 am 
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These three features now work. :3

ADD: /gun and /missile hits that damage the map are now logged
ADD: Setblocks can now be used for offline players
ADD: Console chat and commands are now logged


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PostPosted: Tue 18 Oct, 2011 - 7:57 pm 
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Will do in the update. :3


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PostPosted: Wed 19 Oct, 2011 - 12:45 am 
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Sounds good :D

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PostPosted: Wed 19 Oct, 2011 - 8:25 pm 
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I apologize.... but its spelled *excessive. :( im sorry! blame my OCD...
But yah! it sounds good!

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PostPosted: Thu 20 Oct, 2011 - 12:41 am 
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Tested and fix a few new bugs, some of which were not previously listed but deemed worthy enough of being fixed.

ADD: /players no longer lists ranks with no users logged in

FIX: Server names of excessive length crashes servers - Limited to 64 characters
FIX: Uppercase colour codes crashing clients
FIX: Multiple title colours overriding rank colours

HawkServ 67.5 should hopefully be ready with a few more hours worth of coding, hoping that I don't run into any more game breaking bugs.


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PostPosted: Thu 20 Oct, 2011 - 3:00 am 
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Can't wait! :D

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PostPosted: Thu 27 Oct, 2011 - 7:39 pm 
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Coding complete, the Update will be released shortly. :3


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PostPosted: Thu 27 Oct, 2011 - 11:41 pm 
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Uhm, Waffle just tested gun with physics blocks, and they're still broken.

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PostPosted: Thu 27 Oct, 2011 - 11:53 pm 
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Unfortunately that was not resolved in this update, but will be resolved in a future update. The reason for it not being resolved was because we needed to get this update out as quick as possible, so a few fixes were cut back, and will be fixed in future updates.

I'll create a new proposed topic on 67.5.1 (or minor versions) once 67.5.0.1 has been tested publicly for a few days. :D


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PostPosted: Fri 28 Oct, 2011 - 12:04 am 
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Okay sounds good :D

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PostPosted: Sun 20 Nov, 2011 - 10:12 am 
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What about assistants and agent with the 10 minute undo?


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PostPosted: Sun 20 Nov, 2011 - 3:17 pm 
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That's in the 67.5.1 proposed updates :3


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