Hawknet Computing
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Salmon bug
http://forums.hawkserv.co.uk/viewtopic.php?f=22&t=909
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Author:  Dmason173 [ Sat 10 Sep, 2011 - 2:56 am ]
Post subject:  Salmon bug

We were on hazas map and had a water feature that haza had put some salmon in for us, when all of the sudden the salmons numbers started to multiply by themselves. This may not seem like a problem but if haza hadn't killed all the salmon they could have caused a physics shutdown. Can it be made to where mobs won't multiply but stay as the number of how many was put as the max for that time.

Author:  Zion Fox [ Sat 10 Sep, 2011 - 12:02 pm ]
Post subject:  Re: Salmon bug

AI blocks can hold the same space at the same time. You could for instance have 10 fish in 1 block, and when you move, those 10 separate. Those 10 need to be placed, originally, but I'll take a look into the code to see if it does multiply.

Author:  Dmason173 [ Sat 10 Sep, 2011 - 10:10 pm ]
Post subject:  Re: Salmon bug

Oh ok.When we destroyed them all of the sudden an extra just showed up toward the top and Haza said he didn't place that many which is why I posted it here.

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