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Circumventing perbuild http://forums.hawkserv.co.uk/viewtopic.php?f=22&t=1005 |
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Author: | Deaf_Justice [ Fri 07 Oct, 2011 - 1:55 am ] |
Post subject: | Circumventing perbuild |
Perbuild is intented to keep certain ranks out and summon is set to only work within a map. A method of getting around that is to build a portal that connects two maps. Anyone who goes in the portal can get into any map regardless of the perbuild. I don't know if this is considered a bug, command abuse, or is an untouched issue, but it's there to be considered. Is there a rule against building portals to maps with different perbuilds that I'm missing? |
Author: | Belgeran [ Fri 07 Oct, 2011 - 3:52 am ] |
Post subject: | Re: Circumventing perbuild |
perbuild doesn't change what rank can come to a map that is pervisit, ops have /move, tp works between maps. |
Author: | Deaf_Justice [ Fri 07 Oct, 2011 - 7:40 pm ] |
Post subject: | Re: Circumventing perbuild |
Sorry, I meant pervisit. |
Author: | Belgeran [ Fri 07 Oct, 2011 - 11:01 pm ] |
Post subject: | Re: Circumventing perbuild |
anyone including guests or just builder+? as guests are only allowed in guest or op maps if set so and builders can go anywhere |
Author: | Deaf_Justice [ Fri 07 Oct, 2011 - 11:22 pm ] |
Post subject: | Re: Circumventing perbuild |
Anyone at all who is on the server. Including guests. |
Author: | Belgeran [ Fri 07 Oct, 2011 - 11:23 pm ] |
Post subject: | Re: Circumventing perbuild |
hrm so it is guest+ luckily perbuild prevents them from building so as long as that works we are fine but will need to be fixed |
Author: | Zion Fox [ Sat 08 Oct, 2011 - 10:42 am ] |
Post subject: | Re: Circumventing perbuild |
I'll add code into the portals to check a users rank against the levels visit permission. I'd consider this untouched since I got the code back in 67.1.2. |
Author: | yellowyellow [ Sun 20 Nov, 2011 - 10:34 am ] |
Post subject: | Re: Circumventing perbuild |
The people making the portals know that they are breaking the rules by allowing guests to go into the world knowingly that they cannot visit. This should be taken seriously. |
Author: | Sniper [ Sun 20 Nov, 2011 - 1:57 pm ] |
Post subject: | Re: Circumventing perbuild |
It's always been a rule for no portals in guest |
Author: | yellowyellow [ Tue 22 Nov, 2011 - 9:11 am ] |
Post subject: | Re: Circumventing perbuild |
What? |
Author: | Sniper [ Tue 22 Nov, 2011 - 2:33 pm ] |
Post subject: | Re: Circumventing perbuild |
The only way for a guest to get into another world is through a portal, but I don't know if they'd work in guest or not |
Author: | Zion Fox [ Tue 22 Nov, 2011 - 2:41 pm ] |
Post subject: | Re: Circumventing perbuild |
Portals work anywhere. |
Author: | Sniper [ Tue 22 Nov, 2011 - 8:19 pm ] |
Post subject: | Re: Circumventing perbuild |
Well whoever put portals in guest needs to know not to do that. |
Author: | yellowyellow [ Wed 23 Nov, 2011 - 3:51 am ] |
Post subject: | Re: Circumventing perbuild |
Rog, mcguy and I use to always make portals linking our houses... And I still use them when I make freefalls and skydecks |
Author: | Sniper [ Sat 26 Nov, 2011 - 2:57 am ] |
Post subject: | Re: Circumventing perbuild |
I was just going off of what Ogara said to me |
Author: | yellowyellow [ Sat 26 Nov, 2011 - 3:25 am ] |
Post subject: | Re: Circumventing perbuild |
If it does bother you that much, tell them to go back and if they refuse, kick them |
Author: | Zion Fox [ Sat 26 Nov, 2011 - 9:12 am ] |
Post subject: | Re: Circumventing perbuild |
Looking at the code for this, the server specifically sets a variable to ignore the permission check in portals. This has since been disabled, so checks are now in place. I will add a properties button to change how it works in the update after next. ^^ |
Author: | Setsuna [ Tue 06 Dec, 2011 - 7:05 am ] |
Post subject: | Re: Circumventing perbuild |
I can see the problem here, it's pretty annoying when you have your map permission set to op and an architect sneaks up on you. I guess it's my own fault though, the portal was made by me for my time chamber backup. It would be nice if this could be fixed though. edit: i didn't see zions post above mine It's definitely not fixed, as it just happened yesterday and the day before that. |
Author: | Zion Fox [ Tue 06 Dec, 2011 - 8:01 am ] |
Post subject: | Re: Circumventing perbuild |
Well, I can tell you that it is 100% fixed, but it's not updated yet. |
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