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 Post subject: /hide [player] bug
PostPosted: Thu 01 Dec, 2011 - 7:11 pm 
Agent
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Joined: Sat 16 Apr, 2011 - 7:44 pm
Posts: 396
Location: USA
I noticed this last time I was on and tested it today upon my return. When an op hides another player it works fine but when they unhide them I noticed something. When a player is unhid by a third party it says - Player has joined the game. But when a person joins regularly it says + Player has joined the game. The distinction being that there is a red minus sign instead of a lime plus making it easier to distiguish it said player was hid or not. I hope this is an easy fix and would like to know your position on it. Sincerly: Dmason173

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 Post subject: Re: /hide [player] bug
PostPosted: Thu 01 Dec, 2011 - 8:01 pm 
Admin
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Joined: Wed 15 Dec, 2010 - 9:06 am
Posts: 1769
Location: Surrey, England
Easy enough to fix, probably an overlooked string from my copy and pasting the same result. Thanks for pointing it out, now you know when hidden users have been unhidden. XD


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 Post subject: Re: /hide [player] bug
PostPosted: Thu 01 Dec, 2011 - 9:33 pm 
Agent
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Joined: Sat 16 Apr, 2011 - 7:44 pm
Posts: 396
Location: USA
Glad to hear it is an easy fix and your welcome.

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 Post subject: Re: /hide [player] bug
PostPosted: Fri 02 Dec, 2011 - 2:37 pm 
Admin
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Joined: Wed 15 Dec, 2010 - 9:06 am
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Location: Surrey, England
Bug has been fixed (yay for 5 keystrokes :D) and will be ready for 67.6 ^^


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 Post subject: Re: /hide [player] bug
PostPosted: Fri 02 Dec, 2011 - 5:50 pm 
Agent
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Joined: Sat 16 Apr, 2011 - 7:44 pm
Posts: 396
Location: USA
Awesome.

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 Post subject: Re: /hide [player] bug
PostPosted: Fri 02 Dec, 2011 - 8:49 pm 
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Joined: Sun 31 Jul, 2011 - 4:48 am
Posts: 317
Zion Fox wrote:
. Thanks for pointing it out, now you know when hidden users have been unhidden. XD


Unseen joke is unseen

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