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 Post subject: /save [name] del
PostPosted: Fri 08 Apr, 2011 - 4:31 pm 
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Joined: Sat 08 Jan, 2011 - 5:25 pm
Posts: 236
Location: Texas
Title is pretty self explanatory. Basically an addition to the "/save" command, this would allow OP+ to delete unused, unwanted, or extraneous saves on their map. Unless there is some server issue with the deletions, I don't see why implementing this would be a bad thing.

To keep syntax consistent, the original command might have to be altered to "/save [name] add". No big deal, as it would only affect new saves. Writing over an old save would just remain "/save [name]".

Y/N?

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 Post subject: Re: /save [name] del
PostPosted: Fri 08 Apr, 2011 - 4:59 pm 
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Joined: Wed 15 Dec, 2010 - 9:06 am
Posts: 1769
Location: Surrey, England
This seems like a good idea, could take a load off us too. I'll look at the code, and see what i can do. Whilst i'm looking in the command too, i will just add /save as a command for the same as /save {mapname}

{mapname} would be optional. I will make it say if it's missing, to use the map you're in, and if it's placed, to use that map instead. Just be very careful with it when in guest.

To keep with syntax's similar to other commands, it would be /save del [name].

Commands would be:
/save {mapname} (to create a numbered backup)
/save {mapname} [savename] (to create a custom backup)
/save del {mapname} [savename]


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 Post subject: Re: /save [name] del
PostPosted: Thu 21 Apr, 2011 - 10:43 pm 
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Joined: Wed 15 Dec, 2010 - 9:06 am
Posts: 1769
Location: Surrey, England
Feature has been implimented in 67.4.0.0. Topic closed.


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