Hawknet Computing
http://forums.hawkserv.co.uk/

Vote Commands possibilities.
http://forums.hawkserv.co.uk/viewtopic.php?f=21&t=490
Page 1 of 1

Author:  Mapsapper [ Tue 24 May, 2011 - 4:53 pm ]
Post subject:  Vote Commands possibilities.

/startvote [Message]-[value1/value2]
Example:
/startvote Reset Guest Map?-Yes/No

In response, users of Builder rank and above could use /vote
Example:
/vote Yes

Then the user of /startvote could use /endvote as a kind of toggle, then the results could be displayed like /say
Value1:[X]Vote(s), Value2: [Y] Vote(s)

Example:
Yes: 3 Vote(s), No: 1 Vote(s)

I think this idea would work very well and give clearer results, but all this depends on if it's actually possible.
Do you think this could work, Zion?

Author:  Lavaburrow [ Tue 24 May, 2011 - 5:25 pm ]
Post subject:  Re: Vote Commands possibilities.

There was a similar command for admins when I played Counter-Strike. It's definately a great command, it solved many problems I came across, however many of the admins abused the command with stupid or unnecessary votes that got very annoying after a while.

Author:  Zion Fox [ Tue 24 May, 2011 - 5:59 pm ]
Post subject:  Re: Vote Commands possibilities.

There will be a vote system, but it won't be as you said. It'll use a preset message system, and will only allow one vote at a time, and one vote per set time.

Examples:

/vote reset - Prompts a vote reset of the current map the user is in. (If vote passes, map is restored automatically to the earliest vote. - May or may not be implimented, would come in use for users who can't use /restore though)

/vote kick - Kicks a user from the server when the vote passes. This can only be used once in a set time to prevent spamming (60-120 seconds)
/vote ban - Tempban for users who don't have /tempban available. Same as /vote kick

These will use the /vote [yes/no] format too, and will only work once per user, and the initiator will not be able to vote.

Maybe some others if you can come up with some?

Will not be until 67.4.2 though, due to the possibility of it taking longer to code.

Author:  Mapsapper [ Tue 24 May, 2011 - 6:46 pm ]
Post subject:  Re: Vote Commands possibilities.

Oh, okay, the preset commands are quite like the ones in existing games, for example, like Lavaburrow said; Counter-Strike.
I was just trying to make a more open-ended vote command, but the presets would work very well in those rare times when nobody of architect rank at least is there to kick griefers.

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/