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PostPosted: Mon 14 Apr, 2014 - 1:57 pm 
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There have been recent incidents relating to PVP actions that have resulted in disputes. This topic and the additional rule are here to discuss and clarify some rules to PVP in our Survival Multiplayer server.

The additional rule:
  • PVP is enabled. You must not attack or kill other players without prior consent.

To clarify on this, there are additional bits of information you should know.

You MUST NOT attack other players without prior consent. Anyone who does so knowingly forfeits their entire inventory and monetary balance to their victim at an Operator's discretion.

If you are attacked, you may defend yourself. During the defensive act, you may keep the winnings and loot from the attacker if you win. Additionally, if you loose the fight, the attacker may not keep your winnings and MUST return them promptly. Lost experience points, unfortunately cannot be transferred, but can be compensated by enchanting items worthy of the amount.

Any attacks must be filed in the appropriate Abuse Report forum. An Operator will investigate the order of events and resolve the issue. You MUST NOT retaliate. Doing so may forfeit your inventory and monetary balance too.

PVP arenas are allowed. Both or all parties consent to accepting attack and may offer their items or a monetary value for winning against them. Town Wars or battles must be agreed to by all participating towns before commencing the act of War.

Additionally, you MUST NOT hire out assassins or place bounties upon other members against their will. The defending party MUST consent to the bounty being placed on them. Responsibility is transferred to the bounty holder or hirer upon non-consented death. In this situation alone the attacker is free from punishment, but can offer a token in apology or be forced to by an Operator. All punishments must be transferred to the bounty holder or hirer.

The Spawn Point is a no PVP area. If you are being repeatedly attacked and killed, retreat to Spawn (/spawn) and call the help of an Operator.

Abuse of PVP is against rules, and can see temporary or permanent dismissal from our services.


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PostPosted: Sun 13 Sep, 2015 - 8:54 pm 
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Joined: Mon 18 Jul, 2011 - 12:47 pm
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Location: Hamilton, Ontario, Canada
After talking it over with Zion, we've agreed on the following changes to the PvP rule ONLY within the Ocean Survival map (Builder+).

-Upon entering the Ocean Survival map, all players consent to PvP
-No item returns are necessary from a successful PvP match
-Chest raids and removal of other items or blocks from a player's base is grounds for 1 warning and a return of anything taken
-Griefing as per any map is not allowed and warrants anything from warnings to an outright ban
-Multiple killings of the same person is not allowed and will result in a warning
-Waiting in another player's base/home to kill them is also not allowed. See above.
-Trapping other people's bases is not allowed. See above.
-If you are killed via a trap in another person's base, your items are forfeit and belong to the owner of said base/trap.
-If you have lost to combat and wish to regain your items, negotiations with the winning party and/or further combat is allowed/recommended
-If you have lost to combat and wish to *not* engage in further combat, inform your opponent. Should your opponent continue killing you, see "multiple killings" section of rule change.

Again these rule changes are Map specific and DO NOT apply to anywhere else on the server. Any non-consensual combat elsewhere on the server will be dealt with by an Operator+ as outlined in the above post by Zion. Abuse of these new system can and will result to changes as the OPTeam see fit, or a complete removal of the new system entirely.

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PostPosted: Thu 29 Oct, 2015 - 10:27 pm 
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Joined: Mon 18 Jul, 2011 - 12:47 pm
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Location: Hamilton, Ontario, Canada
So in light of some events we're revising our revision of the OceanSurvival rules.

Quote:
Zion: In terms of using commands to evade battle. If evidence is found of users exploiting this, or doing the "disconnect to win" action that is common in other league games, the user will be punished with a warning and a forfeit of all items they were carrying at the time of battle. All aforementioned items will be given to the other party/ies. If no items were present at the time, then a monetary amount of equal value to the other player's inventory at the time is given, even if it puts the other player into debt.


No disconnecting or using commands to evade battle entirely OR escape a fatal blow. This includes use of /spawn, /t spawn, /tp(a), /tp(a)here and /home. Most of these commands should be inaccessible however exploiting of any kind is punishable.

Less of a rule and more of a reminder is that exploiting or glitching items from one world into another is a breach of our rules and will be subject to punishment. This includes items from the Overworld to OceanSurvival.

These rules comes into effect immediately and is applicable to all times one or more people are in OceanSurvival.

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Last edited by Zion Fox on Mon 02 Nov, 2015 - 7:39 am, edited 2 times in total.
Changed OS to OceanSurvival


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