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 Forum: Problems and Support   Topic: Minecraft wont log me in!

Posted: Sun 19 Jan, 2014 - 11:59 pm 

Replies: 4
Views: 4026


This topic has been solved.

 Forum: General Discussion   Topic: New map first's

 Post subject: Re: New map first's
Posted: Fri 03 Jan, 2014 - 12:09 pm 

Replies: 9
Views: 7231


I was the first to make the server? :V

amidoingitrite?

 Forum: Suggestions   Topic: A new temp ban command for architects +

Posted: Mon 30 Dec, 2013 - 12:36 am 

Replies: 4
Views: 4549


Ohno has a very valid point. It's not very traditional of us to grant Architects+ with moderation commands (we learned this back when HawkServ didn't have the new ranks, and AdvBuilder had the ability... Everyone was abusing it). In addition to this, the Agent rank already has the tempban ability. A...

 Forum: General Discussion   Topic: Starbound

 Post subject: Starbound
Posted: Fri 27 Dec, 2013 - 4:11 am 

Replies: 0
Views: 8041


Likely talked about this before, but Starbound is now in public Beta, and is available for £12 ($15) on Steam and http://playstarbound.com . It's a 2D side scrolling platformer sandbox, based around space travel. There are literally quadrillions of planets to visit, explore, and build upon. If you'r...

 Forum: General Discussion   Topic: Terraria day

 Post subject: Re: Terraria day
Posted: Wed 25 Dec, 2013 - 9:57 pm 

Replies: 2
Views: 2919


Unfortunately, Tshock, the server provider, hasn't updated their server version to the latest terraria version, and so there's no sort of security or anything if we run the official server (same as minecraft), meaning no one can be banned if things go wrong.

This is the main reason for the downtime.

 Forum: General Discussion   Topic: Promotion Congratulations

Posted: Fri 20 Dec, 2013 - 3:27 pm 

Replies: 105
Views: 101556


Congratulations to gdssdg who made the Operator rank. :3

He'll help in administering our Classic server. :D

 Forum: General Discussion   Topic: going for a while

 Post subject: Re: going for a while
Posted: Mon 16 Dec, 2013 - 6:16 pm 

Replies: 4
Views: 4534


Avast! is what I use, in addition to the server, to protect us against bad files. I would start up your system in safemode and run a nice thorough scan. And if not, start up your system in safemode with Networking, and download your file. :3

 Forum: General Discussion   Topic: Vote For the Server!

 Post subject: Re: Vote For the Server!
Posted: Fri 13 Dec, 2013 - 10:53 am 

Replies: 2
Views: 4315


Got my vote, you've done a fantastic job in such a small time. :D

 Forum: General Discussion   Topic: Promotion Congratulations

Posted: Tue 10 Dec, 2013 - 9:25 pm 

Replies: 105
Views: 101556


Congratulations on zcrazytboy on his promotion to Admin! Now, you may be wondering how this happened, and what happened to the other ranks before hand, but I'm sure you'll understand after this brief explanation. Due to the lack of Minecraft SMP updates on Hawknet's end, admittedly my own fault out ...

 Forum: General Discussion   Topic: The Server and PVP

 Post subject: Re: The Server and PVP
Posted: Mon 04 Nov, 2013 - 2:25 pm 

Replies: 6
Views: 5255


I know, and he's been punished additionally, but we do have an Abuse Report forum for a reason, like when you were 'threatening' him by reporting him, you should have just done it. Take it as a learning experience, 'tis only one warning, and expires in a month, so play it safe and all is well.

 Forum: General Discussion   Topic: The Server and PVP

 Post subject: Re: The Server and PVP
Posted: Sun 03 Nov, 2013 - 11:41 pm 

Replies: 6
Views: 5255


PVP is not an on the fly thing, at least not for general users, as it's a server wide thing. Essentials supports a "per user" PVP node, which all people partaking in PVP must have in order for it to work, however there's no way to change this via commands (unless someone can find a plugin ...

 Forum: General Discussion   Topic: The Server and PVP

 Post subject: The Server and PVP
Posted: Sat 02 Nov, 2013 - 3:36 am 

Replies: 6
Views: 5255


Due to popular demand, PVP is now enabled within the server and all maps. Factions are PVP enabled (Not tested to see if members of the same faction can hurt each other, quick test is needed), and the Safezone areas are no PVP, so you can't go killing people in spawn. Please be aware, the reason PVP...

 Forum: Denied   Topic: Floatingfatman's operator application

Posted: Mon 14 Oct, 2013 - 8:48 pm 

Replies: 1
Views: 2708


Unfortunately, you didn't make this around of applications, however please feel free to apply again in the next round.

 Forum: Denied   Topic: zcrazytboy's Op app

 Post subject: Re: zcrazytboy's Op app
Posted: Mon 14 Oct, 2013 - 8:48 pm 

Replies: 1
Views: 2337


Unfortunately, you didn't make this around of applications, however please feel free to apply again in the next round.

 Forum: Denied   Topic: Mf011's Op Application

 Post subject: Re: Mf011's Op Application
Posted: Mon 14 Oct, 2013 - 8:47 pm 

Replies: 1
Views: 2144


Unfortunately, you didn't make this around of applications, however please feel free to apply again in the next round.

 Forum: Denied   Topic: Nicco's Op Application

 Post subject: Re: Nicco's Op Application
Posted: Mon 14 Oct, 2013 - 8:47 pm 

Replies: 2
Views: 2989


Unfortunately, you didn't make this around of applications, however please feel free to apply again in the next round.

 Forum: Denied   Topic: PK's Op App

 Post subject: Re: PK's Op App
Posted: Mon 14 Oct, 2013 - 8:47 pm 

Replies: 1
Views: 2412


Unfortunately, you didn't make this around of applications, however please feel free to apply again in the next round.

 Forum: Denied   Topic: gdssdg's application #3

 Post subject: Re: gdssdg's application #3
Posted: Mon 14 Oct, 2013 - 8:47 pm 

Replies: 1
Views: 2390


Unfortunately, you didn't make this around of applications, however please feel free to apply again in the next round.

 Forum: Denied   Topic: Deaf_Justice's Operator Application

Posted: Mon 14 Oct, 2013 - 8:47 pm 

Replies: 1
Views: 2426


Unfortunately, you didn't make this around of applications, however please feel free to apply again in the next round.

 Forum: Granted   Topic: Matrix's Operator Application #2

Posted: Mon 14 Oct, 2013 - 8:46 pm 

Replies: 1
Views: 2557


Congratulations on making HalfOp! :3

 Forum: General Discussion   Topic: Updates

 Post subject: Re: Updates
Posted: Fri 11 Oct, 2013 - 12:35 pm 

Replies: 2
Views: 3544


The issue that I have with this is the fact that we have to wait for so long before we can update things because of third parties, and there is never any gratitude towards the administration team being shown for providing the server. This and Minecraft in itself becomes a boring and dull thing to pl...

 Forum: Suggestions   Topic: No plugin server

 Post subject: Re: No plugin server
Posted: Tue 08 Oct, 2013 - 7:11 pm 

Replies: 2
Views: 3733


Ohno has a valid point, these services of commands and shops and such are not forced upon you, you do not need to use them. If you want the same experience, you can drop all of your things away and just not use the abilities.

 Forum: Showing Off   Topic: Shintosa Hotel

 Post subject: Re: Shintosa Hotel
Posted: Mon 30 Sep, 2013 - 2:37 pm 

Replies: 4
Views: 4910


It looks awesome, but it's just too bad that it's an empty shell (doesn't even have a ground floor), once the innards are done, it's definitely worth a Engineer rank for the biggest contributors. :3

 Forum: General Discussion   Topic: Promotion Congratulations

Posted: Sun 29 Sep, 2013 - 4:13 pm 

Replies: 105
Views: 101556


Please congratulate AnotherMatrix as our new Half Operator. :D

 Forum: General Discussion   Topic: Terraria 1.2

 Post subject: Re: Terraria 1.2
Posted: Mon 23 Sep, 2013 - 7:52 am 

Replies: 6
Views: 7058


Ideally you'd want to use a new character anyway, to gain and use all of the new awesome items.

 Forum: General Discussion   Topic: Terraria 1.2

 Post subject: Re: Terraria 1.2
Posted: Sun 22 Sep, 2013 - 5:04 pm 

Replies: 6
Views: 7058


Well, to my knowledge, they probably wouldn't play together that much, since Techy is working/Uni, and I think Belgeran is starting, but yeah, there'll be a general rule of not to set the world to hard mode until most of the people currently online are ready, and we'll need to develop a good spawn p...

 Forum: General Discussion   Topic: Terraria 1.2

 Post subject: Terraria 1.2
Posted: Sun 22 Sep, 2013 - 11:09 am 

Replies: 6
Views: 7058


Since Terraria 1.2 is being released on Oct 1st (which I'd be surprised if it happened), and will be a massive update, I will probably be running a server for it for community members. It's highly recommended to start and use new characters, since there'll be over 700 new items and things to use. Th...

 Forum: General Discussion   Topic: Tekkit server

 Post subject: Re: Tekkit server
Posted: Sat 21 Sep, 2013 - 11:39 pm 

Replies: 3
Views: 4453


It's dead, because Tekkit is extremely poor for a large public community. Too many exploits are available, and it's not exactly stable.

 Forum: Towns / Nations   Topic: Towns, Nations, Taxes, Plots and Wars

Posted: Mon 26 Aug, 2013 - 5:52 pm 

Replies: 2
Views: 4785


Zion Fox wrote:
As of writing, none of these features have been tested properly. I need a particular number of people online to test things, and when we figure out how it works, we can update this topic.

I don't fully know yet...

 Forum: Bug Reports   Topic: Town chat not working

 Post subject: Re: Town chat not working
Posted: Thu 22 Aug, 2013 - 1:57 am 

Replies: 1
Views: 3018


I have changed a few things in the Chat settings for Towny, I may have done something a bit wrong, and been unable to test it since I'm in a town with only me in it, and no one was online to test with.

 Forum: Suggestions   Topic: Export Market

 Post subject: Re: Export Market
Posted: Sun 18 Aug, 2013 - 2:56 am 

Replies: 3
Views: 4694


Not with the current version of ChestShop, to my knowledge at least.

 Forum: Suggestions   Topic: Export Market

 Post subject: Re: Export Market
Posted: Sat 17 Aug, 2013 - 12:37 pm 

Replies: 3
Views: 4694


This seems like a good idea, maybe a section in each shop area for the large in quantity items, like Cobble and Dirt in the blockmasons, and coal in the ironmongers, etc. The idea is good, but the amount to be sold at once would be in Base 2 (1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, etc) to make...

 Forum: Bug Reports   Topic: New posts in topics

 Post subject: Re: New posts in topics
Posted: Wed 14 Aug, 2013 - 11:09 am 

Replies: 2
Views: 2525


Do you press 'back' to return to the topics list? If so, then it does actually mark them as being read, but you went back a page, so it's gone back to the state where it wasn't read (but it actually is). Imagine taking a picture of something, editing the picture in Photoshop, and then expecting the ...

 Forum: Towns / Nations   Topic: Towns, Nations, Taxes, Plots and Wars

Posted: Mon 22 Jul, 2013 - 2:50 pm 

Replies: 2
Views: 4785


Since the server has started running Towny, we've seen towns come and go. This is a little tutorial on how to use towns to your advantage, and the fun and planning you can have within it. Creating Towns and Nations - Anyone can be a resident of a town, but towns can only be created my Members and ab...

 Forum: Suggestions   Topic: Plugin Suggestions

 Post subject: Re: Plugin Suggestions
Posted: Sat 20 Jul, 2013 - 9:45 pm 

Replies: 51
Views: 44928


I'm sure I replied to this post, but I may have just dreamed about it... Anyway, what I said was: I like the idea of this plugin, it seems to offer much more than LogBlock, however I'm going to assume that Prism will not be able to read LogBlock's database, so all current changes in this server may ...

 Forum: Suggestions   Topic: Town Quests

 Post subject: Re: Town Quests
Posted: Thu 11 Jul, 2013 - 1:54 am 

Replies: 4
Views: 5238


Maybe the town mayor can provide quests (mine x ore, slay the group of zombies that hang around the town at night, etc), with a price format on a billboard within their town. Players would come by, and complete a quest, finding the mayor in his quarters (I'm going to assume that each Mayor has a hou...

 Forum: Suggestions   Topic: Suggestions and stuff

 Post subject: Re: Suggestions and stuff
Posted: Mon 08 Jul, 2013 - 10:58 am 

Replies: 2
Views: 4209


I've tried the Minecraft Forums in the past, however they never allowed the thread to be publicly visible, so I gave up on them. I agree Towny is ideal for larger servers, however we didn't really have a choice in the matter, since Factions went down the dependency route. Due to the current way peop...

 Forum: General Discussion   Topic: locking chests

 Post subject: Re: locking chests
Posted: Sun 07 Jul, 2013 - 11:49 pm 

Replies: 4
Views: 4316


Issue has been resolved. The permission '- lockette.towny.wilds' was missing for all users. I have added this, and it seems to work. Please let me know if there are any more problems.

 Forum: General Discussion   Topic: locking chests

 Post subject: Re: locking chests
Posted: Sun 07 Jul, 2013 - 5:19 pm 

Replies: 4
Views: 4316


Due to the nature of new plugins, things may not be configured correctly, so I will see if there's a setting to allow chests to be locked in the Wild, otherwise I will find an alternate way of completing this task.

 Forum: General Discussion   Topic: Old maps available to download

Posted: Fri 05 Jul, 2013 - 3:52 am 

Replies: 8
Views: 13927


These are the old maps that we used to provide at Hawknet. Some of these are very very large, and all are compressed with 7zip , which is a free download archive software. I chose 7z because it offers the greatest compression. Unknown, possibly 1.2Beta Hawknet Mainworld (1.73 MB) Hawknet Nether (878...

 Forum: General Discussion   Topic: Announcement regarding the Map Refresh for SMP 1.5.x

Posted: Thu 04 Jul, 2013 - 8:18 pm 

Replies: 16
Views: 12489


Unfortunately, I bring with me bad news for the update. Due to the process of updating plugins, I found that Factions depends on another plugin which is highly unstable, and we have therefore dropped the support of it, in lieu of the Towny plugin. For this reason, I have decided against importing Fa...

 Forum: Tutorials   Topic: How to play 1.5.2 if you have allready updated to 1.6.1 (MC)

Posted: Thu 04 Jul, 2013 - 2:15 pm 

Replies: 4
Views: 5182


I've updated the embedded youtube videos size too, so it's the actual resolution of a 720p screen (1280x720), I recommend for quality settings, changing the video quality to 1080p. :D

 Forum: Tutorials   Topic: How to play 1.5.2 if you have allready updated to 1.6.1 (MC)

Posted: Wed 03 Jul, 2013 - 12:13 pm 

Replies: 4
Views: 5182


Thanks Tim, this gives me a little hope in that people will end up returning to Hawknet.

 Forum: General Discussion   Topic: Birthday Wishes

 Post subject: Re: Birthday Wishes
Posted: Fri 21 Jun, 2013 - 5:05 pm 

Replies: 349
Views: 223775


Happy birthday Igloosaurus, Cart, and Septica19! Hope you all have a great day. :D

 Forum: General Discussion   Topic: Map downloads

 Post subject: Re: Map downloads
Posted: Thu 06 Jun, 2013 - 8:54 pm 

Replies: 4
Views: 4744


Yes, they will. Let me sort out a few things before the move, and I'll put them up after the move takes place.

 Forum: Introductions   Topic: Enderking's Intro mk II

 Post subject: Re: Enderking's Intro mk II
Posted: Tue 04 Jun, 2013 - 12:28 am 

Replies: 3
Views: 3594


Yay bump.

 Forum: General Discussion   Topic: Announcement regarding the Map Refresh for SMP 1.5.x

Posted: Tue 28 May, 2013 - 1:52 am 

Replies: 16
Views: 12489


And this is what makes me want to give up on Minecraft. :V

I will probably host a vanilla only Terraria server when that is updated to 1.2, and if it's possible, I'll likely be hosting a Starbound server too, since the game looks epic.

 Forum: Showing Off   Topic: Beginner 'Mouse Modding' :3

Posted: Mon 27 May, 2013 - 11:06 pm 

Replies: 25
Views: 20320


Alienware is a brand name, similar to Apple. Most of you money goes towards the name, not the actual contents of the device. The best you can get, is by building your own machine.

 Forum: Showing Off   Topic: Beginner 'Mouse Modding' :3

Posted: Sun 26 May, 2013 - 12:19 pm 

Replies: 25
Views: 20320


whitemangangsta wrote:
so basically... i worked hard for 2,000 dollars for nothing...

Sounds about right for buying an Alienware laptop. :V

 Forum: General Discussion   Topic: What kind of Permit Test is this?!

Posted: Sun 26 May, 2013 - 12:12 pm 

Replies: 7
Views: 6949


Us Brits never get asked something like that, purely because the examiners want to understand what you know about road laws, not specific models of cars. We are even taught about Motorway (United States: Highway, Interstate, Expressway, etc) even though we're legally not allowed to drive on there wi...
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