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 Forum: Suggestions   Topic: /e vertical

 Post subject: Re: /e vertical
Posted: Thu 24 Mar, 2011 - 5:18 pm 

Replies: 2
Views: 2124


I'm watching this like the eyes of a thousand hawks.

Get it? See its funny cuz its HAWKnet and I just said the eyes of a thousands HAWKs. Man I crack myself up sometimes.

 Forum: Suggestions   Topic: /e vertical

 Post subject: /e vertical
Posted: Thu 24 Mar, 2011 - 1:04 am 

Replies: 2
Views: 2124


Or /spheroid vertical is a command that, instead of creating a solid sphere, creates a hollow cylinder. Currently only SOP+ can use it, but its very very useful. I find it a lot better than just plain cuboid. Helps create more interesting structures, etc. I don't now if the high rank requirement is ...

 Forum: Updates   Topic: HawkServ 67.3.3 Update

 Post subject: Re: HawkServ 67.3.3 Update
Posted: Wed 23 Mar, 2011 - 6:32 pm 

Replies: 2
Views: 2694


Does the Opchat follow thing also work with /posses?

 Forum: Introductions   Topic: TheWarpuppy's Introduction

 Post subject: TheWarpuppy's Introduction
Posted: Tue 22 Mar, 2011 - 3:25 pm 

Replies: 0
Views: 1967


How y'all doin'? I'm a SuperOperator here at Hawknet Freebuild. I had a little experience before I came to Hawknet, but not much to brag about. When I arrived at this server, I built away to my heart's content as a little guest and soon became friends with Jake, ImFrom4Chan, and TicTacToe. I rose in...

 Forum: Problems and Support   Topic: /summon

 Post subject: /summon
Posted: Fri 18 Mar, 2011 - 4:30 am 

Replies: 1
Views: 1704


is broken. It gives an error message that only says "not a valid rank". Plz to be help'd. Doesn't work on any ranks for anybody.

Also, just found this out: whenever anyone, no matter what rank, puts a "#" before their message, it is automatically sent to OPchat.

 Forum: General Discussion   Topic: Ranking up?

 Post subject: Re: Ranking up?
Posted: Wed 16 Mar, 2011 - 3:23 am 

Replies: 5
Views: 4489


Yeah like I said in the original post: Either PM one of us ingame or on the forum.

 Forum: General Discussion   Topic: Flood

 Post subject: Re: Flood
Posted: Wed 16 Mar, 2011 - 2:06 am 

Replies: 3
Views: 2456


I fixed it.

 Forum: General Discussion   Topic: Commands that Archetects prolly shouldn't have:

Posted: Wed 16 Mar, 2011 - 12:48 am 

Replies: 6
Views: 3340


Well Zion fixed a lot of these commands when Adv first got flooded. I'm assuming that once he added the new ranks, he just forgot to change them over again. They'll be fixed soon.

 Forum: General Discussion   Topic: Ranking up?

 Post subject: Re: Ranking up?
Posted: Tue 15 Mar, 2011 - 7:40 pm 

Replies: 5
Views: 4489


Either post their name (or PM an OP if you want to keep it secret) detailing who the person is, what they have done, and why you suspect them, and we'll take appropriate action.

 Forum: Suggestions   Topic: New Builder/Advbuilder maps?

Posted: Tue 15 Mar, 2011 - 4:45 pm 

Replies: 4
Views: 2738


Make the islands evenly sized so that a single advbuilder can "claim" it as their own.

 Forum: Suggestions   Topic: Advanced Builder Suggestion

Posted: Sun 13 Mar, 2011 - 7:33 pm 

Replies: 2
Views: 2134


We usually just reset advbuilder when it gets too full. However, we keep the backup so an OP+ could access it at any time to let people see old buildings. We do have an unusually high number of advbuilders on our server though (so many dedicated people :D).

But for that reason I vote no.

 Forum: Problems and Support   Topic: Bugging (hacking)

 Post subject: Re: Bugging (hacking)
Posted: Sat 12 Mar, 2011 - 9:11 pm 

Replies: 10
Views: 5388


That sounds like the /possess command, but you just said "Jake", where previously you had said "Masochistic". Which is it?

 Forum: Problems and Support   Topic: Bugging (hacking)

 Post subject: Re: Bugging (hacking)
Posted: Sat 12 Mar, 2011 - 12:51 am 

Replies: 10
Views: 5388


You still need to elaborate as to what exactly he did.

 Forum: General Discussion   Topic: A little Forum Help

 Post subject: Re: A little Forum Help
Posted: Fri 11 Mar, 2011 - 2:54 am 

Replies: 6
Views: 3126


Normally Zion will update your rank on the forums to reflect your rank on the server, but seeing as he is ummm... busy with all the "hard" work that he is doing, that probably won't happen for a week or so. Just be patient :) I'll see if I can do anything about it

 Forum: Problems and Support   Topic: Bugging (hacking)

 Post subject: Re: Bugging (hacking)
Posted: Thu 10 Mar, 2011 - 11:09 pm 

Replies: 10
Views: 5388


If by "hacks" you mean WoM client then that is perfectly legal and even suggested. There is a command called /possess that OPs are able to use, however.\. The victim would lose control of their own actions and would be moved around by someone else, then it would indicate that this command ...

 Forum: General Discussion   Topic: Zion's Holiday

 Post subject: Re: Zion's Holiday
Posted: Thu 10 Mar, 2011 - 1:43 am 

Replies: 5
Views: 3723


I think Zion is gonna be all kinds of happy when he gets back :P

 Forum: General Discussion   Topic: Belgeran and Techy have a new Beta Account

Posted: Sun 06 Mar, 2011 - 6:40 am 

Replies: 3
Views: 2369


Haha my girlfriend is in debate and state qual'd a few tournaments back. Good luck to ya man!

 Forum: General Discussion   Topic: Belgeran and Techy have a new Beta Account

Posted: Sun 06 Mar, 2011 - 5:51 am 

Replies: 3
Views: 2369


The beta server is not dedicated, meaning that it isn't active 24/7. Usually only Zion turns it on when he is using it or if someone asks him for access. That would explain why the IP doesn't work.

 Forum: General Discussion   Topic: 10,000 players in 110 days

Posted: Wed 02 Mar, 2011 - 2:24 pm 

Replies: 12
Views: 6232


Congratulations to 'zionfox', our FIRST unique player, joining on the 15th of November, 2010! He has modified over 21 million blocks!

Here's to the SECOND player! Who am I kidding? It's probably Mapsapper!

 Forum: General Discussion   Topic: Gamertags

 Post subject: Gamertags
Posted: Mon 28 Feb, 2011 - 12:12 am 

Replies: 40
Views: 41056


Post yall's IDs and Gamertags here! Plus any games that you like to play.

I only have a PSN ID. The user-name is TheWarpuppy. Black Ops usually, zombies or multiplayer, I don't care. Some Battlefield: Bad Company 2 also :) hit me up

 Forum: General Discussion   Topic: A ranks glitch

 Post subject: Re: A ranks glitch
Posted: Tue 22 Feb, 2011 - 8:51 pm 

Replies: 4
Views: 3490


This used to happen to me quite a lot actually. I think its just a McLawl issue. Ranks sometimes get reset and it takes an OP or Admin to get it back. Its not a big deal if they know you, like I know Techy, Muut, and GNTA are all advbuilders. Slightly related: My titles, title color, and nick color ...

 Forum: Showing Off   Topic: TheWarpuppy's Spleef Arena

Posted: Fri 18 Feb, 2011 - 6:16 pm 

Replies: 6
Views: 4127


Eh I guess but I bet the all the portals are broken. That usually happens :(

 Forum: Suggestions   Topic: My suggestion forum

 Post subject: Re: My suggestion forum
Posted: Fri 18 Feb, 2011 - 5:17 pm 

Replies: 6
Views: 4075


Agreed with Zion and Jake

 Forum: Showing Off   Topic: TheWarpuppy's Spleef Arena

Posted: Fri 18 Feb, 2011 - 3:38 pm 

Replies: 6
Views: 4127


It's in the old builder :) ask an OP to show it to ya.

 Forum: Problems and Support   Topic: Levels having no ranking restrictions

Posted: Fri 18 Feb, 2011 - 12:59 pm 

Replies: 4
Views: 2828


well guest have been able to come to adv i asked a few as a test and it did let them in i asked them to leave and they went with no hassal This may be true, but they aren't allowed to build on either map. Builders+ can build in Builder and AdvBuilders+ can build in AdvBuilder. Lower ranks may be ab...

 Forum: Problems and Support   Topic: /about

 Post subject: /about
Posted: Sun 13 Feb, 2011 - 3:40 pm 

Replies: 2
Views: 2072


I'm not sure if I'm the only one with this problem or what, but whenever I use /b and click on a block, it takes upwards of twenty seconds to identify whoever edited it. It's kind of a problem because during this 20 seconds I cannot use any other commands or send any chat. It basically lags out on m...

 Forum: General Discussion   Topic: Your Ideas on a Build

 Post subject: Re: Your Ideas on a Build
Posted: Thu 10 Feb, 2011 - 6:25 pm 

Replies: 12
Views: 4457


Jk jk. I would wait faithfully until you unbroke it :)

 Forum: General Discussion   Topic: Your Ideas on a Build

 Post subject: Re: Your Ideas on a Build
Posted: Thu 10 Feb, 2011 - 6:21 pm 

Replies: 12
Views: 4457


Haha go for it Zion! Just let me know so I can start looking for a new server after you break Hawknet :P

 Forum: General Discussion   Topic: Your Ideas on a Build

 Post subject: Re: Your Ideas on a Build
Posted: Thu 10 Feb, 2011 - 5:27 pm 

Replies: 12
Views: 4457


Well considering that it basically is impossible to ever create a map size that big... yeah :P it is definitely not ever going to happen

 Forum: Suggestions   Topic: New Rank Hierarchy

 Post subject: Re: New Rank Hierarchy
Posted: Thu 10 Feb, 2011 - 3:51 pm 

Replies: 29
Views: 18883


Haha yes I did mean /write. As of now, it is a HOP+ command, but I don't really see why. It is a relatively harmless command and I can see it helping a lot of people. I'm going to move around a couple commands because blockmason has only /tnt

 Forum: General Discussion   Topic: Your Ideas on a Build

 Post subject: Re: Your Ideas on a Build
Posted: Wed 09 Feb, 2011 - 9:36 pm 

Replies: 12
Views: 4457


Grrr...

Well they got the closest that probably anyone is going to get :)

 Forum: General Discussion   Topic: Your Ideas on a Build

 Post subject: Re: Your Ideas on a Build
Posted: Wed 09 Feb, 2011 - 8:07 pm 

Replies: 12
Views: 4457


Been done before, Zion :)

http://www.youtube.com/watch?v=LWPk5zlKAEM

 Forum: General Discussion   Topic: Your Ideas on a Build

 Post subject: Your Ideas on a Build
Posted: Wed 09 Feb, 2011 - 6:17 pm 

Replies: 12
Views: 4457


If you wanted to see any build, 1:1 scale, what would it be? I know people have made huge government buildings, the USS Enterprise, fictional castles, and many things like that. I'm just wanting to know, if you could see anything represented in Minecraft, what would it be? Mine would probably be an ...

 Forum: Showing Off   Topic: Colossal Builds

 Post subject: Re: Colossal Builds
Posted: Mon 07 Feb, 2011 - 6:17 pm 

Replies: 5
Views: 6993


Ooh I'm looking forward to it :) make sure you let me know or post a bunch of pictures here :)

 Forum: Suggestions   Topic: Reserved Slots

 Post subject: Re: Reserved Slots
Posted: Mon 07 Feb, 2011 - 6:10 pm 

Replies: 4
Views: 2732


Agreed. Not only would it directly benefit me :P, but it would help keep guests under control when there are 24 of them in the server wrecking havoc.

 Forum: Suggestions   Topic: Need more "supervisors"

 Post subject: Re: Need more "supervisors"
Posted: Mon 07 Feb, 2011 - 4:04 pm 

Replies: 7
Views: 3344


One thing ive seen is that we dont have enough people on most of the time that can either kick or ban greifers... Maybe you should add a "supervisor" rank or something of that nature to be able to at kick or at least temp ban people... Go check out my new rank hierarchy in the suggestions...

 Forum: Suggestions   Topic: New Rank Hierarchy

 Post subject: Re: New Rank Hierarchy
Posted: Mon 07 Feb, 2011 - 4:03 pm 

Replies: 29
Views: 18883


No,sorry I don't like it. This is general on all servers,and I'd like to keep it this way.Sorry. Well I for one don't believe that being the same as everyone else is good. The ranks are too few, and not defined enough. When guests come into a server and see an element of uniqueness, they are inclin...

 Forum: Suggestions   Topic: New Rank Hierarchy

 Post subject: New Rank Hierarchy
Posted: Fri 04 Feb, 2011 - 4:28 pm 

Replies: 29
Views: 18883


Here is my suggestion for an updated rank system. As of now we have too few ranks and too few ways for members to get involved after they achieve AdvBuilder rank. With this new system you would have more ranks, more commands, and a higher cuboid limit. Generally, it will also be more interesting for...

 Forum: Suggestions   Topic: More Suggestions for Zion

Posted: Fri 04 Feb, 2011 - 3:52 pm 

Replies: 16
Views: 8033


Okay I'm going finalize the proposal with updated colors, add the SOP, and increase block requirements for each level. I figure that with a higher cuboid limit it will be too easy to get some of the higher ranks.

 Forum: Suggestions   Topic: More Suggestions for Zion

Posted: Fri 04 Feb, 2011 - 1:29 am 

Replies: 16
Views: 8033


So should we put this to a vote or are you going to make an executive decision on it? If you do put it to a vote, then I could finalize the ranks (including SOP, which you would have to help me with as I don't know what that rank's duties are) and then post it in another thread. Once we get everyone...

 Forum: Suggestions   Topic: More Suggestions for Zion

Posted: Thu 03 Feb, 2011 - 10:04 pm 

Replies: 16
Views: 8033


Well that is up to Zion of course, if he even wants to implement it.

 Forum: Suggestions   Topic: More Suggestions for Zion

Posted: Thu 03 Feb, 2011 - 9:29 pm 

Replies: 16
Views: 8033


You'll remain at the exact same rank as you are now (or its equivalent). It doesn't make it harder to rank up as the same amount of blocks are required for both Builder and Advbuilder (architect). In fact it would now be easier to rank up as you get more commands earlier than you would going from Bu...

 Forum: Suggestions   Topic: More Suggestions for Zion

Posted: Thu 03 Feb, 2011 - 7:19 pm 

Replies: 16
Views: 8033


I agree that we should up the undo-other limit for OPs. I find myself coming too late to an epic griefing situation and I can only undo half of it or so. That would definitely help. Here is my suggestion for colors: ⋅  Black (nobody) ⋅  Gray (guest) ⋅  Green (builder) &...

 Forum: Suggestions   Topic: More Suggestions for Zion

Posted: Thu 03 Feb, 2011 - 5:23 pm 

Replies: 16
Views: 8033


Alright here we go. This might take some time, cuz I'm gonna have to scour all the current commands and block counts and move around a lot of commands. Here is my suggestion for the new rank hierarchy: * Builder Requires: 5k blocks minimum, a good building design Cuboid limit: 250 New commands: cubo...

 Forum: Suggestions   Topic: Suggestions for a Currency System

Posted: Thu 03 Feb, 2011 - 2:26 pm 

Replies: 23
Views: 13950


Well actually blue_bird and betta_fish (and others like them) actually don't kill on contact. Killer_shark and killer_phoenix do however. I know there was a problem with travelling with TP or across maps, but I was thinking they could be coded to follow you like the /fly platform or the /gun aiming ...

 Forum: Suggestions   Topic: Suggestions for a Currency System

Posted: Thu 03 Feb, 2011 - 5:28 am 

Replies: 23
Views: 13950


Well frankly its just a colored physics block that flies/swims around you and just... hangs out I guess. Nothing special :P no you wouldn't need to install anything. It's not really anything cool really, just thought it would be a good idea to expand the "store" if you will.

 Forum: Suggestions   Topic: Suggestions for a Currency System

Posted: Thu 03 Feb, 2011 - 4:44 am 

Replies: 23
Views: 13950


Actually no, there are already pets in the McLawl coding. I know blue_bird and betta_fish are some of them. It is just a matter of getting an OP to place the block in a map with physics on

 Forum: Suggestions   Topic: More Suggestions for Zion

 Post subject: More Suggestions for Zion
Posted: Wed 02 Feb, 2011 - 6:29 pm 

Replies: 16
Views: 8033


Dude I'm on a roll with these suggestions. First, I think that there should be more ranks. At the moment, ranks are few and far between, with a large gap of requirements in between. Guests go from having to get 5k blocks to 150k, and to some of them it doesn't seem worth it. To keep people intereste...

 Forum: General Discussion   Topic: Various Issues

Posted: Wed 02 Feb, 2011 - 4:57 am 

Replies: 2
Views: 2032


The server list is back up, but otherwise the URL is: http://www.minecraft.net/play.jsp?serve ... 71bbd23afe

 Forum: General Discussion   Topic: Various Issues

Posted: Wed 02 Feb, 2011 - 2:57 am 

Replies: 2
Views: 2032


I have been on the server regularly for the past two weeks. WoM was messed up for a while, but Zion posted the fix for it a while ago. And after that, the server list crashed for about half a day or so but its back online now. I don't see why you're so angry man but I hope it isn't directed at me.
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