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Forum: Problems and Support Topic: Furom Chat box |
HumusTheWalls |
Posted: Thu 01 Sep, 2011 - 6:57 pm
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Replies: 3 Views: 3097
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Both KsiSnper and I have the same issue Gara, and I personally have not been able to use it for 2 days now. I think its a server-side problem. |
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Forum: General Discussion Topic: Just because it was funny to see their reactions: |
HumusTheWalls |
Posted: Thu 01 Sep, 2011 - 9:17 am
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Replies: 3 Views: 2305
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But does creating the nether in classic make up for that?
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Forum: General Discussion Topic: Just because it was funny to see their reactions: |
HumusTheWalls |
Posted: Thu 01 Sep, 2011 - 7:55 am
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Replies: 3 Views: 2305
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I griefed main island in guest...
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Forum: Problems and Support Topic: Air Doors |
HumusTheWalls |
Posted: Thu 01 Sep, 2011 - 7:14 am
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Replies: 2 Views: 2807
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I first tried it in builder (physics were disabled), but then I went to blockmason. The physics were working fine, but the seem to automatically trigger when I place them. |
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Forum: Bug Reports Topic: Block Count |
HumusTheWalls |
Posted: Thu 01 Sep, 2011 - 6:41 am
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Replies: 8 Views: 5593
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Zion, it sounds like you have a doubled up variable there. it sounds like your "total blocks" variable is updated every time a user modifies a block, as is the "in this session" variable. but in addition to directly adding the amount to your "total blocks", it sounds li... |
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Forum: Problems and Support Topic: Air Doors |
HumusTheWalls |
Posted: Thu 01 Sep, 2011 - 6:23 am
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Replies: 2 Views: 2807
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I've noticed recently that you can place door_air's. the problem is that as soon as they are placed, they activate, and then turn into normal tree doors. I was wondering if this was an inherent problem with the way doors are coded, or if it could be easily fixed. If its the latter, can you do it? XD |
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Forum: Community Project Topic: Community Project Discussion |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 11:42 pm
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Replies: 27 Views: 14358
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Hmm, maybe the city can be the community project once 1.8's creative mode is out and hopefully implemented... |
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Forum: General Discussion Topic: 1.8 A discussion of Hunger |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 11:34 pm
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Replies: 12 Views: 5569
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I'm almost with warpuppy, but what I've heard so far, it should be generated by new chunks. Sort of like pumpkins in...1.3? Anyways, they should be generated in all chunks created after the server updates to 1.8. |
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Forum: Hot Topics Topic: Life - Does it really exist? |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 8:53 pm
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Replies: 110 Views: 68416
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I did, but I was half asleep at the time. |
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Forum: General Discussion Topic: 1.8 A discussion of Hunger |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 7:34 pm
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Replies: 12 Views: 5569
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With 1.8 coming out in a couple of weeks (despite the trolls) I thought I would check out the features. Landscaping. The idea of new landscapes is pretty cool: rivers, chasms, new biomes all greatly improve the "realism" of the game. now places will be a lot more distinguishable. I have no... |
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Forum: General Discussion Topic: Project Gundam (finished) |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 5:04 pm
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Replies: 17 Views: 6624
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Hmm, I feel really helpful. I JUST now found this topic, and red's already basically done. X( |
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Forum: General Discussion Topic: Happy Birthday deebeejay! |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 4:56 pm
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Replies: 3 Views: 2450
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HAPPY BIRTHDAY DeeBeeJay!
P.S. Should we have a "Birthday" sub-forum? |
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Forum: Hot Topics Topic: Life - Does it really exist? |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 8:20 am
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Replies: 110 Views: 68416
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Hmmm. Haza`s video interested me. I'd like to throw out a twist to that guy`s theory: what if there wasn't 9 levels, but rather 13. These cycles simply move too quickly for the Mayans to have predicted. If that is the case, then what follows concious co-creation? And what follows that? 0.o |
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Forum: Hot Topics Topic: Life - Does it really exist? |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 6:31 am
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Replies: 110 Views: 68416
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Though I know I'm not the first to say this, I'm going to simplify my life and [42]. |
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Forum: General Discussion Topic: Help please? :/ |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 6:27 am
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Replies: 2 Views: 2279
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^^What techy said. Worst case scenario, you just uninstall minecraft, redownload the file from minecraft.net, and start fresh. |
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Forum: General Discussion Topic: My 3D Fox ^^ |
HumusTheWalls |
Posted: Tue 30 Aug, 2011 - 6:25 am
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Replies: 8 Views: 3933
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Ooo shiny. But I don't get why you started with a human's figure. You ARE a fox after all... |
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Forum: Suggestions Topic: /patrol |
HumusTheWalls |
Posted: Sun 28 Aug, 2011 - 9:19 am
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Replies: 4 Views: 2772
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Very nice. I find myself /tp'ing to every guest, in order, just so I can check for griefers. Maybe /patrol wouldn't be random, but instead take you to each guest in order. That type of command would be very handy. ^^ |
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Forum: Community Project Topic: Images to help with the Build |
HumusTheWalls |
Posted: Sat 27 Aug, 2011 - 6:15 pm
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Replies: 5 Views: 4827
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Is it just me, or has this build come to a standstill? |
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Forum: Suggestions Topic: New Rank Hierarchy |
HumusTheWalls |
Posted: Sat 27 Aug, 2011 - 7:29 am
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Replies: 29 Views: 18837
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Commands are only removed from ranks when they have been abused. In the case of slap, it is very easy to grief other people by just spamming that command. Unfortunately, a few architects decided to abuse it and thus got the privilege taken away from the rest of you. Though I'm not arguing against a... |
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Forum: General Discussion Topic: Post a picture of yourself HERE! |
HumusTheWalls |
Posted: Sat 27 Aug, 2011 - 7:15 am
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Replies: 135 Views: 85123
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Haz, I've got a method. take a sledge hammer to your phone, and find the piece inside it that was storing the picture you need. Then shove that piece into one of your computer drives (it doesn't matter which one) and apply car jumper cables to start the transfer. |
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Forum: Bug Reports Topic: Block Count |
HumusTheWalls |
Posted: Fri 26 Aug, 2011 - 7:42 am
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Replies: 8 Views: 5593
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I've noticed this too. Every time you log out and log back in, the amount of blocks you modified on your last login is doubled. Basically this means that EVERYONE'S block count is double what it should be. I haven't reported this before because I haven't confirmed this before. |
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Forum: Showing Off Topic: Atlantis - New City |
HumusTheWalls |
Posted: Fri 26 Aug, 2011 - 6:26 am
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Replies: 10 Views: 8198
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Well OGara and Geran, feel free to help. ^^ |
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Forum: Showing Off Topic: Atlantis - New City |
HumusTheWalls |
Posted: Thu 25 Aug, 2011 - 8:29 am
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Replies: 10 Views: 8198
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I guess this really isn't "Showing Off," because i haven't made it yet. I've thrown together a proof of concept on classic, and plan to begin construction on beta soon, but its going to be an intense build (the city will be about twice as large as fort zion, and will need to be hollowed ou... |
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Forum: Introductions Topic: Igloosaurus's Intro |
HumusTheWalls |
Posted: Wed 24 Aug, 2011 - 5:54 am
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Replies: 16 Views: 6863
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*cough* people keep using more than one word in between their coughs *cough* |
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Forum: Suggestions Topic: Beta Undo function? |
HumusTheWalls |
Posted: Tue 23 Aug, 2011 - 6:41 am
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Replies: 7 Views: 4637
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Ahh, I knew I couldn't have been the first to think that up. lol |
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Forum: General Discussion Topic: Hawknet Beta and our current internet provider. |
HumusTheWalls |
Posted: Tue 23 Aug, 2011 - 2:26 am
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Replies: 14 Views: 6368
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Please crafty, live. I don't like the alternative. |
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Forum: Suggestions Topic: Beta Undo function? |
HumusTheWalls |
Posted: Tue 23 Aug, 2011 - 2:22 am
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Replies: 7 Views: 4637
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The backups wouldn't save portions of the map, they would simply save the whole map. The undo function would copy/paste an area of the backed up map into the server based on the area defined by the user. I know that would be rather memory intensive, so it would take a LOT of harddrive space to imple... |
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Forum: Suggestions Topic: Beta Undo function? |
HumusTheWalls |
Posted: Tue 23 Aug, 2011 - 1:37 am
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Replies: 7 Views: 4637
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Hey Zion, I've got a programming suggestion for you to implement in your copious spare time. XD I know that due to spreading fire, lava, water, and explosions, having an "undo" feature in beta is difficult to implement. I also know that Zion (not an insult to you) simply doesn't want to de... |
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Forum: Suggestions Topic: Suggestions for a Currency System |
HumusTheWalls |
Posted: Sun 21 Aug, 2011 - 10:33 am
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Replies: 23 Views: 13886
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My 2 cents worth is here! I like the buy plots idea, like Zion said, as well as the 1 money per min in game (or whatever the exact number would be). I also like the idea of competition winnings. It would promote more community interactions, besides on our community build (which seems to have come ne... |
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Forum: Showing Off Topic: Fox Wolf Reskin |
HumusTheWalls |
Posted: Sun 14 Aug, 2011 - 11:19 pm
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Replies: 34 Views: 18290
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When I look at this thread I
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Forum: Problems and Support Topic: Banning and Undoing actions |
HumusTheWalls |
Posted: Thu 04 Aug, 2011 - 6:19 pm
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Replies: 2 Views: 2531
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I was referring to only guest, because finding griefers on any other map is extremely rare. |
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Forum: Problems and Support Topic: Banning and Undoing actions |
HumusTheWalls |
Posted: Mon 01 Aug, 2011 - 12:59 am
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Replies: 2 Views: 2531
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Im not sure if this goes in Problems or Suggestions. When an op+ bans someone, they "undo" all of the actions that player did. However, if the player was griefing on guest, and guest gets reset before they are banned, the blocks the player removed are respawned when they get banned. This c... |
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Forum: Community Project Topic: Community Project Discussion |
HumusTheWalls |
Posted: Mon 25 Jul, 2011 - 2:08 am
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Replies: 27 Views: 14358
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How about a city. Full on, with residential areas, churches, theaters, businesses, airports, etc. Might end up looking pretty cool. |
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Forum: Suggestions Topic: Tab - User Display |
HumusTheWalls |
Posted: Mon 25 Jul, 2011 - 12:13 am
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Replies: 2 Views: 2003
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Ahh well, it was worth a try. |
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Forum: Suggestions Topic: Tab - User Display |
HumusTheWalls |
Posted: Sun 24 Jul, 2011 - 9:08 pm
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Replies: 2 Views: 2003
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I don't know how much control you have over the Tab menu, but IF it were possible, I have two modification suggestions for the menu: 1) Player's rank appears (color the names) 2) Display who is AFK (something like "player1 <AFK>") 3) Some kind of highlight on the map owner Just some things... |
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Forum: Denied Topic: HumusTheWalls (app) |
HumusTheWalls |
Posted: Sun 24 Jul, 2011 - 8:46 am
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Replies: 0 Views: 1938
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Age: 18 (as of today :) ) Rank at Hawknet Freebuild: Architect Rough estimate of your time there so far: 5 days. What Timezone Are you in: Pacific Standard (+8) Your Location? (Nothing more than country is required but you can be as specific as you like): So-Cal Languages you speak? (Your native la... |
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